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  • An introduction to the XNA framework including assets and basic animation
  • Introduction to algorithmic complexity using Big-O notation
  • Recursion, including advantages and disadvantages with iteration
  • Trees, including binary search trees
  • Tree traversals, including pre-order, in-order, and post-order
  • Introduction to client/server (network) programming
  • Hash tables (and dictionaries), including collision handling
  • Sorting algorithms (bubble sort, selection sort, insertion sort, shell sort, quicksort, mergesort, hashsort)heapsort)
  • Hash tables (and dictionaries), including collision handling
  • Graphs, including terminology and representations
  • Graph searches (breadth-first and depth-first) and Dijkstra's shortest path algorithm

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