Core class for GDD.

Introduction to the C++ language in the Microsoft Visual Studio environment. Topics include File I/O, pointers, templates, properties.

Expect several homework assignments as well as several exams.

Prerequisites: 4080-223 Game Software Development III or equivalent

How to survive

  1. Understand Pointers, how they work, how to use them, why and when you should use them.
  2. Understanding the process of reading and writing files and flags in that context.
  3. Know how to convert between data types, especially when regarding I/O.
  4. Know how to work with strings since there are several ways to do it.