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Core class for GDD.
Introduction to the C++ language in the Microsoft Visual Studio environment. Topics include File I/O, pointers, templates, properties.
Expect several homework assignments as well as several exams.
Prerequisites: 4080-223 Game Software Development III or equivalent
How to survive
- Understand Pointers, how they work, how to use them, why and when you should use them.
- Understanding the process of reading and writing files and flags in that context.
- Know how to convert between data types, especially when regarding I/O.
- Know how to work with strings since there are several ways to do it.